First Person Builder
- Duración: 3:32
- Calificación: 5.00 de 2 people
- Visto: 201
- Autor: Rikarddddd
Tags: 3d architecture jMonkeyEngine visualization
First Person Builder, Rikard Lundstedt
FPB02
- Duración: 1:28
- Calificación: 5.00 de 1 people
- Visto: 151
- Autor: Rikarddddd
Tags: jMonkeyengine Lundstedt lwjgl opengl Rikard
First Person Builder. Rikard Lundstedt.
Fyrestone Demo, Developer's Version 0.05
- Duración: 2:11
- Calificación: n/a
- Visto: 115
- Autor: FyrestoneGaming
Tags: Fyrestone game JME Jmonkeyengine MMORPG multiplayer online roleplaying
This is a simple Tech Demo for the MMORPG Fyrestone currently under development by Tyler Trussell and Tag Ashby as their senior project at Sacramento Country Day School, Sacramento, CA, USA. This is quite early in the development stage, just showing off what feature's we have implemented in the...
MorphableAnimatedModel
- Duración: 0:16
- Calificación: n/a
- Visto: 9
- Autor: Rikarddddd
Tags: 3d Lundstedt morph opengl Rikard vertex
Code written in Java, requires jMonkeyEngine API. Makes it possible to morph an animated 3D model between a series of shapes. You load an animated (or non animated) model and add keyframes which are versions of the same model (non animated) with displaced vertices. It is possible to...
Virtual Bomb Disposal
- Duración: 2:27
- Calificación: 5.00 de 1 people
- Visto: 98' favoriteCount='1
- Autor: chamikad
Tags: chamika deshan JME JMonkeyEngine Physics
This was done by using JMonkeyEngine(www.jmonkeyengine.com), JMEPhysics and 3DMax with the using Java language on eclipse IDE. By chamika deshan. To download with full source visit www.chamika.net
jME Scene Monitor 1.0 beta
- Duración: 2:4
- Calificación: 5.00 de 2 people
- Visto: 126
- Autor: addictivecode
Tags: Engine jME jMonkey jMonkeyEngine Monitor Scene
This tool is used to visualize and monitor a jMonkey Engine scene graph during execution of the application. All that is required is to register the nodes you want to watch and it will handle the rest. Detailed information is also provided for each object in the scene graph as it is selected in...
Ferrari3D (4)
- Duración: 0:29
- Calificación: n/a
- Visto: 6
- Autor: ferrari3dx
Tags: jmonkeyengine
A simple racing game that I made in school in 2005. Recently I´ve changed to jMonkeyEngine for the graphics, which makes it run much smoother.
Ferrari3D (3)
- Duración: 0:31
- Calificación: n/a
- Visto: 7
- Autor: ferrari3dx
Tags: jmonkeyengine
A simple racing game that I made in school in 2005. Recently I´ve changed to jMonkeyEngine for the graphics, which makes it run much smoother.
jMonkeyEngine Test 3
- Duración: 0:27
- Calificación: n/a
- Visto: 90
- Autor: HigherPixels
Tags: animated dwarf FlagRush jMonkeyEngine model tutorial
I've just changed the vehicle for another model (a very famous one) taken from Psionic Design, and added the capability of change the animation depending on the speed of the character. The website of Psionic Design is: http://www.psionic3d.co.uk cool site, great resources !
jMonkeyEngine Test 2
- Duración: 0:26
- Calificación: n/a
- Visto: 34
- Autor: HigherPixels
Tags: flag jMonkeyEngine rush tutorial
This is the result of the tutorial FlagRush up to the 7 part. If you are following the tutorial from the wiki page, you should download the code from the CVS and figure it out about the changes, because the tutorial in the wiki uses deprecated api....
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