Añadido: Jul 23, 2008
De: meclory
Duración: 0:47
Physics-based simulation featuring tapespring behaviour (based on Bullet Physics(physics engine) and OpenGL(graphics API))
Categoría: Tech
Tags: bullet opengl physics tapespring
Rating: 5.00 (1 ratings) Visto: 70 Comentarios: 1
meclory Says:
Jul 26, 2008 - Thank you. Yes, I am definitely considering larger simulations. Can you elaborate the meaning of your comment? Several spheres inside each other?



faro0485 Says:
Jul 26, 2008 - Interesting. Will you be considering a larger simulation, such as several spheres inside each other?