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Añadido: Jul 23, 2008

De: meclory

Duración: 0:47

Physics-based simulation featuring tapespring behaviour (based on Bullet Physics(physics engine) and OpenGL(graphics API))

Categoría: Tech

Tags: bullet  opengl  physics  tapespring 


Rating: 5.00 (1 ratings)    Visto: 70    Comentarios: 1

faro0485 Says:

Jul 26, 2008 - Interesting. Will you be considering a larger simulation, such as several spheres inside each other?

meclory Says:

Jul 26, 2008 - Thank you. Yes, I am definitely considering larger simulations. Can you elaborate the meaning of your comment? Several spheres inside each other?